Using a Mac, you can also run Android UITest. To run iOS UITest locally, you will only able to run it in Mac machine. If you want to run the test locally in your machine, you will only able to run Android UITest in windows machine.
Xamarin have product "Xamarin Test Cloud" to allow you to upload test code and binary and then run your test in cloud periodically. You will be able to write UITest code in C# inside Visual Studio. I will be referring to Xamarin.UITest for this part. But it is not release until now.įor Android, you can get access to Android Emulator Manager to add emulator to debug or you can deploy apps to physical phone just like what you can do with Android Studio. Previously (more than 1 years ago), Xamarin announce that they are working on "iOS USB remoting" to allow you to plug in iOS device into Windows machine and debug on it. For debugging in actual iOS devices, you will still need to plug your device into the Mac.
After that, you will able to see a remote iOS Simulator showing in your Windows machine without the needs to remote into Mac machine anymore. If you have Visual Studio Enterprise license, you can get access to a Remote iOS Simulator feature. Then you will need to VMWare or remote into the Mac to check the simulator output. By default, if you debug it, the simulator will still show up in the Mac. If you setup with connection to a Mac, you will be able to see a list of Simulator that available in the Mac you connected to. However, some features of iOS is not available in Xamarin Live Player (e.g. You can use Xamarin Live Player without connection to a Mac/MacInCloud for basic preview. For 3rd party library, there is NuGet to serve your needs. You will get access to UI Designer for both iOS and Android to edit the layout files and storyboard/xibs. iOS and Android code will be written in C#. You will be using Visual Studio to write your codes. Reports citing people familiar with Apple's plans have indicated that more Apple Silicon-based MacBook Pros are coming this year, as well as significant redesigns for both the iMac and MacBook Air, which will also have Apple Silicon chips.I will answer your question in few section: Coding, Debug, Test Coding But others, like Autodesk, haven't made much noise about Apple Silicon support yet.Īpple is expected to shift its entire Mac lineup to the new architecture by the end of 2022.
Many makers of development and creative production software have committed to releasing Apple Silicon versions of apps, including Adobe and Unity. NET 6 preview was distributed last month.
NET 6, which is expected to ship in November. Visual Studio 2017 Other than for compiling XCode (which is restricted by.
However, native Apple Silicon support is expected to come to Visual Studio 2019 for Mac with. to Mac, you can pair to your Mac and remotely install the Android SDKs you. But many popular apps are still not native, including Visual Studio Code's IDE sibling Visual Studio 2019 for Mac.
This is the latest in a slow march of productivity and power user apps that have launched native Apple Silicon versions, such as Adobe Photoshop. Other key features in Visual Studio Code 1.54 include the ability to retain terminal processes on window reload, performance improvements in the Windows version, product icon themes, improvements when viewing Git history timeline entries, and various accessibility improvements. Thanks to the community for self-hosting with the Insiders build and reporting issues early in the iteration. Users on Macs with M1 chips can now use VS Code without emulation with Rosetta, and will notice better performance and longer battery life when running VS Code. We are happy to announce our first release of stable Apple Silicon builds this iteration. And the non-Apple Silicon version worked just fine on M1 Macs previously via Rosetta, but Microsoft says M1 users can expect a few optimizations with the new binaries: There are no differences in features between the two versions, of course. That said, Microsoft also offers downloads for x86-64 and Arm64 versions specifically, if desired. Further Reading Apple’s M1 MacBook Air has that Apple Silicon magicThe change came in Visual Studio Code 1.54 (now 1.54.1, thanks to a bug fix update), which is available as a universal 64-bit binary, as is standard for apps with Apple Silicon support.